Advancing Teacher Professional Education in Physical Education: Wearable Technology for Sports Learning in the Digital Era of Generation Z and Alpha
DOI:
https://doi.org/10.53905/edu.v1i03.19Keywords:
wearable technology, physical education teachers, teacher professional development, Generation Z, Generation Alpha, digital natives, pedagogical innovation, sports learningAbstract
Introduction: The rapid technological advancement in the 21st century has fundamentally transformed educational landscapes, particularly in physical education (PE) where traditional teaching methods are being challenged by the digital nativity of Generation Z and Alpha students. These generations, characterized by their intrinsic relationship with technology, require innovative pedagogical approaches that leverage digital tools for enhanced learning experiences.
Purpose of the study: This research investigates the effectiveness of integrating wearable technology into physical education teacher professional development programs, specifically examining its impact on pre-service teachers' competencies and their ability to engage Generation Z and Alpha learners in the digital era.
Materials and methods: A mixed-methods study was conducted with 120 pre-service teachers enrolled in the Teacher Professional Education Program (PPG) at Universitas Negeri Malang, Indonesia. Participants were divided into experimental (n=60) and control groups (n=60). The experimental group received comprehensive training in wearable technology integration, including fitness trackers, heart rate monitors, and motion sensors, while the control group followed traditional PE pedagogy. Data collection involved pre- and post-intervention assessments, teaching competency evaluations, student engagement measurements, and qualitative interviews.
Results: Statistical analysis revealed significant improvements in the experimental group across multiple dimensions. Pre-service teachers demonstrated enhanced technological pedagogical content knowledge (TPACK) scores (M=4.23, SD=0.52 vs. M=3.41, SD=0.48; p<0.001), improved student engagement rates (78.4% vs. 61.2%; p<0.01), and increased confidence in teaching Generation Z and Alpha students (M=4.15, SD=0.61 vs. M=3.28, SD=0.73; p<0.001). Wearable technology integration showed positive correlations with enhanced motor skill assessment accuracy (r=0.742, p<0.001) and personalized learning delivery (r=0.689, p<0.001).
Conclusions: The integration of wearable technology in PE teacher professional education significantly enhances teaching competencies and preparedness for Generation Z and Alpha learners. The findings support the transformation of traditional teacher preparation programs to include technology-enhanced pedagogical approaches that align with contemporary learning preferences and digital nativity characteristics.
References
Born digital: How children grow up in a digital age. (n.d.). In mediaTUM (Technical University of Munich). Technical University of Munich. Retrieved February 2026, from https://mediatum.ub.tum.de/1706090
Borthwick, A. C., Anderson, C., Finsness, E. S., & Foulger, T. S. (2015). Special Article Personal Wearable Technologies in Education: Value or Villain? Journal of Digital Learning in Teacher Education, 31(3), 85–92. https://doi.org/10.1080/21532974.2015.1021982
Bower, M., & Sturman, D. (2015). What are the educational affordances of wearable technologies? Computers & Education, 88, 343–353. https://doi.org/10.1016/j.compedu.2015.07.013
Coffman, T., & Klinger, M. B. (2015). Google Glass: Using Wearable Technologies to Enhance Teaching and Learning. Society for Information Technology & Teacher Education International Conference, 2015(1), 1777–1780. https://www.learntechlib.org/p/150237/proceeding_150237.pdf
Darling‐Hammond, L., Hyler, M. E., & Gardner, M. (2017). Effective Teacher Professional Development. In EdWorkingPapers.com. https://doi.org/10.54300/122.311
Ertmer, P. A., & Ottenbreit‐Leftwich, A. (2010). Teacher Technology Change. Journal of Research on Technology in Education, 42(3), 255–284. https://doi.org/10.1080/15391523.2010.10782551
Fadhlurrahman, M. Z., Nurmalasari, I., & Lailiyah, R. N. (2026). Enhancing Teacher Competence Through Professional Education Programs. Journal of Educational Management Research, 5(1), 655–669. https://doi.org/10.61987/jemr.v5i1.1713
Ferraz, R., Ribeiro, D., Alves, A. R., Teixeira, J. E., Forte, P., & Branquinho, L. (2024). Using Gamification in Teaching Physical Education: A survey review. Montenegrin Journal of Sports Science and Medicine, 13(1), 31–44. https://doi.org/10.26773/mjssm.240304
Höfrová, A., Balidemaj, V., & Small, M. (2024). A systematic literature review of education for Generation Alpha. Discover Education, 3(1). https://doi.org/10.1007/s44217-024-00218-3
Krause, J. M., O’Neil, K., & Jones, E. (2019). Technology in Physical Education Teacher Education: A Call to Action. Quest, 72(3), 241–259. https://doi.org/10.1080/00336297.2019.1685553
Larry, C. (2001). Oversold and underused computers in the classroom. http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009577153&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Ministry of Education and Culture. (2024). Regulation of the Minister of Education, Culture, Research, and Technology Number 19 of 2024 concerning Teacher Professional Education. Republic of Indonesia.
Mishra, P., & Koehler, M. J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record The Voice of Scholarship in Education, 108(6), 1017–1054. https://doi.org/10.1111/j.1467-9620.2006.00684.x
Motti, V. G. (2020). Wearable interaction: Interaction techniques, privacy and security, older adults, and application domains. Proceedings of the 2020 International Conference on Multimodal Interaction, 814–818. https://doi.org/10.1145/3382507.3421175
Perry, G. (2022). Generation Alpha: Understanding our Children and Helping them Thrive. TEACH Journal of Christian Education, 16(1). https://doi.org/10.55254/1835-1492.1515
Prensky, M. (2001). Digital Natives, Digital Immigrants Part 1. On the Horizon The International Journal of Learning Futures, 9(5), 1–6. https://doi.org/10.1108/10748120110424816
Rathnasekara, K., Yatigammana, K., & Suraweera, N. (2025). Innovative pedagogical framework in K12 education: enhancing productivity and engagement of digital natives within resource-constrained environments. Quality Education for All, 2(1), 415–440. https://doi.org/10.1108/qea-11-2024-0129
Sargent, J., & Calderón, A. (2021). Technology-Enhanced Learning Physical Education? A Critical Review of the Literature. Journal of Teaching in Physical Education, 41(4), 689–709. https://doi.org/10.1123/jtpe.2021-0136
Schmidt, D., Baran, E., Thompson, A. D., Mishra, P., Koehler, M. J., & Shin, T. S. (2009). Technological Pedagogical Content Knowledge (TPACK). Journal of Research on Technology in Education, 42(2), 123–149. https://doi.org/10.1080/15391523.2009.10782544
Scrabis-Fletcher, K., Juniu, S., & Zullo, E. (2016). Preservice Physical Education Teachers’ Technological Pedagogical Content Knowledge. The Physical Educator, 73(4), 704–718. https://doi.org/10.18666/tpe-2016-v73-i4-6818
Self-efficacy: the exercise of control. (1997). Choice Reviews Online, 35(3), 35–1826. https://doi.org/10.5860/choice.35-1826
Soltani, P., & Morice, A. H. P. (2020). Augmented reality tools for sports education and training. Computers & Education, 155, 103923–103923. https://doi.org/10.1016/j.compedu.2020.103923
Tapp, A., Soloway, E., Norris, C., & St.Clair, A. (2024). Using a Next-Gen Platform and Deeply Digital Curricula to Support Alpha and iGen Learners and Their Teachers. International Journal on Engineering Science and Technology, 6(2), 216–225. https://doi.org/10.46328/ijonest.206
Tapscott, D. (2009). Grown up digital: How the net generation is changing your world. McGraw-Hill.
Thaise, C., Francis, Michelle, M., Queenlyn, P., Hosana, N., Mohaymen, S., Jun, R., Elvie, Evangelene, B., Elizabeth, S., Queenie, Almerah, M., & Rey, C., Danielle. (2024). Generation Alpha Students’ Behavior as Digital Natives and their Learning Engagement. Zenodo (CERN European Organization for Nuclear Research). https://doi.org/10.5281/zenodo.14007254
Thiebaud, R. S., Funk, M. D., & Patton, J. C. (2018). Fitness tracker accuracy during walking and running. Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology, 232(1), 21–28. https://doi.org/10.1177/1754337117725876
Tschannen‐Moran, M., & Hoy, A. W. (2001). Teacher efficacy: capturing an elusive construct. Teaching and Teacher Education, 17(7), 783–805. https://doi.org/10.1016/s0742-051x(01)00036-1
Zhao, Z., & Su, Y. (2026). Wearable Technologies in School Physical Education: A Systematic Review of Pedagogical Implications. Theory and Methods of the Physical Education (G. S. Skovoroda Kharkiv National Pedagogical University), 26(1), 79–89. https://doi.org/10.17309/tmfv.2026.1.07
Downloads
Published
Issue
Section
License
Copyright (c) 2026 Surya Adi Saputra, Anton Komaini (Author)

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

